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Devix Changelog

Track public releases, Tebex uploads, and active development work from the DEVIX Discord and GitHub workflow in one clean timeline.

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Latest Update

Fixes V1

Inventory / v1.9.01

Public channel#updates
Dev activitydevix-core
Total updates19Synced release notes
Uploaded0Marked as Tebex-ready
Releases19Public changelog posts
In progress18GitHub activity
Version History

Release Timeline

Latest changelog posts and uploaded markers synced from the Devix updates channel.

Jun 26, 2026
1.9.01
ReleaseInventoryv1.9.01
zhonnz

Fixes V1

Changes
  • When you drop an item, the drop inventory opens at the location where you dropped the item.
  • Items specified in the “item-back” section were not being updated in real time when the item inventory changed; this has been fixed
  • The issue where "itemback" versions of items that were deleted from the inventory when items were updated were reappearing has been fixed.
  • The issue where images kept disappearing and reappearing when the progress bar was active during item transfer has been fixed, since all items were being refreshed
  • Item images may now be visible even when the item box is minimized (In general, the item images have been updated)
  • In item rotation, the item image now rotates along with it.
May 26, 2026
Appearance
ReleaseAppearance
zhonnz

Fixes

Open Discord for the full update details.

May 17, 2026
Inventory
ReleaseInventory
zhonnz

Fixes

Changes
  • The getCurrentWeapon section has been updated as part of the OX_inventory export dependency
May 15, 2026
Appearance
ReleaseAppearance
zhonnz

Fixes

Open Discord for the full update details.

May 9, 2026
1.9
ReleaseINVENTORYV1.9
zhonnz

Beta V1.9 Big Update

Changes
  • Performance
May 6, 2026
Appearance
ReleaseAppearance
zhonnz

Fixes

Changes
  • Nose Width Fix
  • When ClotheItem was active, the clothing would remain on the character until it was triggered; this issue has been
Apr 23, 2026
1.8
ReleaseInventoryv1.8
zhonnz

V1.8

Changes
  • Durability options have been increased, including how much it decreases, whether it is removed when depleted, etc.
  • Glasses, Watch, and Bracelet item slots have been adjusted.
Apr 18, 2026
Updated as a download, devix-core, devix-appearance and devix-inventory
Release
zhonnz

Updated as a download, devix-core, devix-appearance and devix-inventory

Open Discord for the full update details.

Apr 4, 2026
Inventory
Release
zhonnz

Inventory

Open Discord for the full update details.

Mar 27, 2026
1.8
ReleaseInventoryv1.8
zhonnz

V1.8

Changes
  • Appearance system has been updated, tattoo system added
  • Bracelet & watch slots added to the inventory
  • Weapon holster system has been reworked and is now customizable
  • Holster system is now configurable via config
  • Item give system improved
  • Bulk item giving feature added
Mar 5, 2026
Inventory
ReleaseInventory
zhonnz

Update Fixes

Changes
  • devix-inventory/all
  • devix-core/all
  • ox_inventory (bridge on github)
  • With the bridge we developed for ox_inventory users, you no longer need to createUsableItem again with items.lua. Every item you enter into config_items.lua will meet your events there. For more information, please refer to the documentation.
Mar 4, 2026
Inventory
ReleaseInventory
zhonnz

Update Fixes

Changes
  • devix-inventory/all
  • devix-core/all
  • devix-appearance/all
  • The system can run on Qbox
  • Images of clothing items will now be visible.
  • The Documentation Page has opened.
Mar 3, 2026
Inventory
ReleaseInventory
zhonnz

Inv Gridlimit

Changes
  • devix-inventory/all
  • Each inventory now has a maximum limit, which you can set as you wish.
  • The issue of weapons losing durability faster than intended has been fixed.
Mar 2, 2026
Inventory
ReleaseInventory
zhonnz

Webhook

Changes
  • devix-inventory/all
  • WebhookLOG system added,
  • IsSearcherNearTarget error fixed,
  • Missing locales sections fixed.
Mar 2, 2026
Inventory
ReleaseInventory
zhonnz

Grid

Changes
  • devix-inventory/locales/locales.lua
  • devix-inventory/html/script.js
  • devix-inventory/html/style.css
  • devix-inventory/client/c_main.lua
  • devix-inventory/server/main.lua
  • You can now specify where you want the scroll to appear for the overflow that occurs when you increase the “Gridsize px,” allowing you to prevent it in a custom way.
Mar 2, 2026
all
Releaseall
zhonnz

Updates

Changes
  • devix-inventory/all
  • devix-core/all
  • devix-appearance/all
  • You can turn weapon durability on or off via the config.
  • The SearchPlayer function has been fixed.
  • The image corruption issue for high GridSize has been fixed.
Mar 1, 2026
Inventory
ReleaseInventory
zhonnz

Quick Slot Update

Changes
  • devix-inventory/config.lua
  • devix-inventory/html/script.js
  • devix-inventory/client/c_main.lua
Mar 1, 2026
1.1.1
ReleaseInventoryv1.1.1
zhonnz

Appearance V1.1.1

Changes
  • devix-core/server/sv_converter.lua
  • devix-inventory/html/script.js
  • devix-inventory/server/main.lua
  • devix-inventory/config.lua
  • devix-inventory/config_items.lua
  • devix-appearance/server/sv_main.lua
Feb 28, 2026
1.0.1
ReleaseDevixv1.0.1
zhonnz

Appearance

Changes
  • Config.UsePerIdClothingPrices — this allows you to set specific pricing for each clothing ID by store or by default.
View all updates on Discord →
Development

In Progress

Latest GitHub activity that has not been uploaded to Tebex yet.

18 active
⌁
UpdateJul 15

devix@update pushed changes to devix-core

18 added · 4 updated · 1 removed

  • Extensions were added to the Core to enable integration with a wide range of systems
  • Added files: init.lua, integrations/attach.lua, integrations/bridge_facade.lua
  • Updated files: README.md, fxmanifest.lua, server/sv_converter.lua
  • Removed file: docs/DEVIX_UI.md
+18~4-1
View commit
⌁
itemUse Notify fixJul 15

devix@update pushed changes to devix-inventory

2 added · 14 updated

  • Added files: docs/EXPORTS.md, docs/_gen_exports.py
  • Updated files: README.md, client/c_main.lua, client/cl_shops.lua
+2~14-0
View commit
⌁
fixJul 8

devix@update pushed changes to devix-appearance

4 updated

  • After the update was complete, the skin saving and clotheItem system were fixed
  • Updated files: client/cl_camera.lua, client/cl_main.lua, client/custom_client.lua
+0~4-0
View commit
⌁
UPDATE AND FIXESJul 8

devix@update pushed changes to devix-joblife

7 added · 29 updated

  • “Property Broker” has been added, so you'll be able to view sold properties in one place.
  • A few more bugs have been fixed.
  • You can now connect external scripts to “joblife” to view and run them.
  • Added files: client/job_plugin_bridge.lua, client/job_plugin_registry.lua, client/property_broker_npc.lua
  • Updated files: client/main.lua, data/joblists_state.json, fxmanifest.lua
+7~29-0
View commit
⌁
testJul 5

devix@update pushed changes to devix-inventory

1 added · 7 updated

  • Added file: server/sv_ident.lua
  • Updated files: config.lua, config_items.lua, fxmanifest.lua
+1~7-0
View commit
⌁
Admin Panel 1.0Jul 5

devix@update pushed changes to devix-inventory

30 added · 29 updated

  • With the Adminpanel system, you can now control everything in detail. (Details will be provided in a video.)
  • core_inventory exports have been made operational.
  • Added files: client/cl_admin_combine.lua, client/cl_admin_crafting.lua, client/cl_admin_item_inv.lua
  • Updated files: Locales/locales.lua, client/c_main.lua, client/cl_admin_panel.lua
+30~29-0
View commit
⌁
Admin Panel + 0.5Jul 2

devix@update pushed changes to devix-inventory

28 added · 21 updated

  • Added files: client/cl_admin_inventories.lua, client/cl_admin_items.lua, client/cl_admin_panel.lua
  • Updated files: Locales/locales.lua, client/c_main.lua, config.lua
+28~21-0
View commit
⌁
Bag Inventory | BetaJun 30

devix@update pushed changes to devix-inventory

6 updated

  • You can now add your bags one by one in any size you want via the “Config.ItemInventories” section (You can specify the width, height, and label for each bag.)
  • Updated files: config.lua, config_performance.lua, html/script.js
+0~6-0
View commit
⌁
CombineItem | BetaJun 30

devix@update pushed changes to devix-inventory

3 added · 13 updated

  • You can stack items as you see fit and craft them quickly (there’s also a duration system—if you want, you can combine them quickly, or the combined item will be added to your inventory at the end of the duration you set).
  • By transferring ammo to the appropriate weapons, you can perform actions like quick reloading, etc.
  • Added files: config_combine.lua, server/sv_combine.lua, server/sv_loadammo.lua
  • Updated files: Locales/locales.lua, client/c_main.lua, client/weapons.lua
+3~13-0
View commit
⌁
FIX - v1.9.01Jun 26

devix@update pushed changes to devix-inventory

7 updated

  • The issue where images kept disappearing and reappearing when the progress bar was active during item transfer has been fixed, since all items were being refreshed
  • Item images may now be visible even when the item box is minimized (In general, the item images have been updated)
  • In item rotation, the item image now rotates along with it.
  • Weapon serial numbers have been removed from the item box.
  • The “GetPlayerInventory” function was not returning the item label; this has been fixed.
  • Item images were displaying incorrectly in the Inventory Shop; this has been fixed.
  • Updated files: config.lua, config_weapons.lua, fxmanifest.lua
+0~7-0
View commit
⌁
new admin panel designJun 25

devix@update pushed changes to devix-joblife

8 updated

  • Updated files: css/index.css, css/routecreator-graph.css, html/index.html
+0~8-0
View commit
⌁
Update furniture_placement_orbit.luaJun 24

devix@update pushed changes to devix-joblife

1 updated

  • Updated file: client/furniture_placement_orbit.lua
+0~1-0
View commit
⌁
Sticker , fixesJun 24

devix@update pushed changes to devix-joblife

7 updated

  • Updated files: client/garage_vehicle_stickers.lua, client/main.lua, css/vehicle.css
+0~7-0
View commit
⌁
itemback @fix-2Jun 22

devix@update pushed changes to devix-inventory

9 updated

  • The issue where "itemback" versions of items that were deleted from the inventory when items were updated were reappearing has been fixed.
  • Updated files: client/cl_food.lua, client/cl_itemback.lua, client/weapons.lua
+0~9-0
View commit
⌁
Item BackJun 17

devix@update pushed changes to devix-inventory

3 updated

  • Items specified in the “item-back” section were not being updated in real time when the item inventory changed; this has been fixed
  • Updated files: client/cl_itemback.lua, server/main.lua, server/sv_itemback.lua
+0~3-0
View commit
⌁
FIXJun 12

devix@update pushed changes to devix-inventory

1 updated

  • When you drop an item, the drop inventory opens at the location where you dropped the item.
  • Updated file: html/script.js
+0~1-0
View commit
⌁
Update And fixesJun 8

devix@update pushed changes to devix-joblife

17 updated

  • Shell texture fixed
  • Issues with sections like “Rain” in teleport-enabled shells have been resolved
  • There was an issue when modifying teleport-enabled shells in the admin panel; this has been fixed
  • Images now display correctly in multi-company setups
  • The shell texture used to become distorted after previewing; this has been fixed
  • Tablet background startup colors, background, and border colors have been set to start with a solid color
  • Case-page/Invoice-side dates always start from the very beginning
  • Bills are now sorted chronologically from newest to oldest
+0~17-0
View commit
⌁
Shell Entry LeaveJun 6

devix@update pushed changes to devix-joblife

3 updated

  • Updated files: client/main.lua, locales/en.lua, locales/tr.lua
+0~3-0
View commit